![vvvvvv editor vvvvvv editor](https://distractionware.com/blog/img/2011/07july/tut1_editor9.png)
![vvvvvv editor vvvvvv editor](https://distractionware.com/blog/img/2011/07july/tutorial2/tutorial2_16.png)
Shout-Out: Naturally, the levels being fan works, these are all over the place, particularly in room names.Īfter Overdose opened people's eyes to the power of custom assets in 2016, levels began to see a dramatic increase in quality and depth.Promoted to Playable: Starting in Dimension Open, quite a few levels have made use of a command to change the player character's color in order to allow playing as crew members other than Viridian, or completely original characters.Justified Save Point: An entire levelmaking contest was held in 2018 with the theme that the crew (sans Captain Viridian) tries to figure out what the checkpoints do, as a reference to the similar moment with Vitellary in the main game.Interface Spoiler: When levels or areas disable the map on the menu, it's frequently done to hide nearly identical copies of rooms that are used alongside the "gotoroom" command to create the illusion of a single room that changes, either in cutscenes or during gameplay.Game-Breaking Bug: Pressing 'r' to die and respawn is an extremely broken feature in custom levels, especially during cutscenes that move the player around.
![vvvvvv editor vvvvvv editor](https://images.complex.com/complex/image/upload/c_fill,f_auto,g_center,w_1200/fl_lossy,pg_1/u4qsnmojhga7cpz8bhtv.jpg)
Filler: A common sight in many of the larger custom maps, which usually feature their own overworlds similar to Dimension VVVVVV's.Excuse Plot: Since the internal scripting system is rather hard to get used to for making cutscenes, many of the custom levels sport this type of plot, if any.Brutal Bonus Level: Every one of these can count as this, but notable mention goes to the eighteen that are packaged with the main game, as well as Nova.Auto-Scrolling Level: Averted, as opposed to the main game since autoscrolling rooms are hard-coded into the main game, player levels simply can't use them without extensive modding.Notably, Class Z via a Reality-Breaking Paradox happens at the end of The Cuest. Apocalypse How: Class X-5 is a common one used in level plots, particularly to poor Dimension VVVVVV, and it's implied that it'll happen to the crew's home dimension if they don't do something about it.For the most part, every single original character that's the same species as the main crew has a name that starts with V. Added Alliterative Appeal: This is a given, looking at what game these levels are made for.